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Island War Day 3

I decided to put some work into creating an editor that I can later use for building the levels and perhaps even include with my game. XNA gave me a hard time getting it to work inside a Windows.Forms...

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An Opinion on Unity 3D

When Microsoft pulled the plug on XNA (or rather, the moment Shawn Hargreaves left the team, but I have the suspicion that at least inside Microsoft, that’s more or less the same point in time ;)), I...

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